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Contrary To Popular Belief
NFM1 Stage 2

Appears in

Need For Madness 1

Boss Car

Max Revenge

Number of Laps

4

Main feature

Sand, more stuff

Soundtrack

Madness

Number of Checkpoints

4

Recommended Strategy

Racing

AI Behavior

Race, quite aggressive as well

Preceded by

The Introductory Stage

Followed by

Do The Snake Dance

Contrary To Popular Belief is the second stage in the first Need for Madness. It is a slight step-up from the first stage, having a larger playing area, more obstacles and generally a bit more of a challenge. Completion of this stage unlocks MAX Revenge.

Overview[]

True to the size, this stage is fairly easy. The number of ramps in this stage has been traded for its varieties, thus requiring the player to choose a high power save car. In the stage, there is only 1 Fixing Hoop. There are no Hazards in this stage unless you count the smooth ramp which you can only hit by driving into the wrong way, so it's not a Hazard. There is also quite a shortcut between the 1st and 2nd checkpoints. A mystery square track appears in the unused area of the stage located to the right of the starting point.

Strategy[]

Racing[]

The ideal way to win. Any Praitically any cs needsuitable up to this pointttle note here: MAX Revenge is not the fastest. Thus any car faster than it available at this point in the game (for examples La Vita Crab and Formula 7) can beat it easily. Wow Caninaro and Tornado Shark will sometimes try to waste you, but that's not much of a problem as you can send them flying (or outrace them). Be careful when doing this with Formula 7, as you may get wasted in the process.

Need_for_Madness_-_Stage_2_Walkthrough

Need for Madness - Stage 2 Walkthrough

as Formula 7 is the weakest car in the game.

Wasting[]

This is quite hard to do as the stage is large. Wow Caninaro and Tornado Shark are your best choices; just remember to waste MAX Revenge and Formula 7 first. Just past the 2nd checkpoint is an area where the cars tend to waste each other, then rush for the Hoop if they are severely damaged.


Trivia[]

  • In some versions of the first game, "belief", is misworded as "believe".


List of Stages in Need for Madness
The Introductory Stage · Contrary To Popular Belief · Do The Snake Dance · Grapefruit Power · He Is Coming For You Next · Paninaro, Caninaro, Let's Fly! · When In Danger, Just Chill Out · The Fast & The Furious + The Radical · The Beach Arcade Dream · Confusion In An Illusion · The Mad Party

Bold: Stages also appear in the game's Sequel

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